Psychedelic exposure to the inner mechanics of human consciousness and its relationship to states of unity and interconnectedness
I am writing this article to formally categorize a previously undocumented component of the psychedelic experience and the information which it has revealed. Until recently, my own research had resulted in visuals being broken down into six basic levels, which are described in detail on this page here. Generally speaking, these levels start with fleeting motions, patterns and colours. These eventually lead onto indescribably complex and fast moving colourful geometric patterns, capable of becoming so all encompassing that they begin to block out the entirety of the external environment. The sixth and final level is a state in which every point across your brain feels like it has become interconnected with every other point. You suddenly find your self in an overwhelming state that can only be described as becoming and being able to feel every single thing within the entire universe all at once. This is manifested in the form of an infinite ocean of non-euclidean geometry that can be felt at every single point of detail across itself. Contained within it are innately understood geometric representations of every single concept and neurological structure within the subconscious mind.
Recent experiences with mushrooms and 4-AcO-DMT however have lead me to the conclusion that there is not one singular pinnacle of the psychedelic experience and that a state of equal intensity exists along side it. It seems that depending on subtle environmental factors and the psychedelic consumed, visuals are capable of forking off into two separate versions of their highest level. The deciding factor between the two options appears to be almost random, meaning that from this point forward, level 6 visuals will be separated into two distinct categories.
The first being level 6a - exposure to the entirety of your neurological structure, described above and commonly found on more stimulating psychedelics such as LSD and the 2Cx family.
The second being level 6b - exposure to the inner mechanics of human consciousness. A state which is commonly found on more sedating, hallucinatory psychedelics such as mushrooms or 4-AcO-DMT.
Once psychedelic visuals have reached their final stage, at level 6a or b, they begin to become structured and organized in a way that that presents genuine information to its tripper far beyond the preceding five levels. This is done through the experience of innately understood geometric representations that feel as though they depict specific concepts and neurological components that exist within the brain. This is done in such a way that the concepts can be seen embedded within your closed or open eye visual field whilst simultaneously felt through a physical sensation at every point of detail across itself.
It can be described as the profound feeling of becoming completely detached from the external environment and/or self and falling into a place that is universally interpreted by anybody who undergoes the experience as “the inner workings of the universe". This is a place that feels as if you have literally entered the very source of existence, with the underlying programming of reality and the true nature of our consciousness presenting itself to you in the most incomprehensible manner. I have been aware of this state for a number of months but it has taken me a total of eight separate extremely high dose trips as well as the participation and input of others to even begin to formulate my words in a way that is logically consistent, comprehensive and understandable to both myself and other people. In order to do this, I will have to break this new component down into its two main sub categories and describe them separately in as much detail as human English will allow.
Becoming the organization and structure of the conscious mind,
At the lower end of level 6b visuals, the experience manifests itself as a new found and consistent ability to feel and see the organization and structure of your current thought stream. This is presented to trippers in the form of a fast moving and infinite web or network of visuals that branch off of each other in a level of organization and intricacy far beyond any possible arrangement that could be experienced within the external physical world.
The ever shifting network follows the pace and rhythm of your internal dialogue perfectly. This creates and manifests new connections in a way that is both physically felt through a powerful sensation and seen embedded within your visual field every time any piece of new insight or knowledge.
This vast network of visuals contains within it, an innately understood, thought stream relevant, geometric representations of specific and abstract concepts embedded into each and every one of the connecting points across itself. The experience of these innately readable geometric representations triggers the mind’s eye to envision the concept perfectly on an internal visual field which exists separately from this one.
Becoming the organization and structure of the subconscious mind,
At the higher end of level 6b visuals, the experience manifests itself as a new found and consistent ability to physically feel, see and become one with the architecture of the subconscious mind. This is presented to trippers in the form of extremely vast and complex, self transforming geometric mechanisms which are immediately interpreted by anybody who undergoes the experience as the inner workings of the universe or reality. This is a state that is capable of bestowing specific pieces of information onto trippers regarding the nature of reality and human consciousness through the simple experience of them. These specific pieces of information are always immediately felt and understood to be a profound unveiling of an undeniable truth at the time, but usually found to be ineffable afterwards; due to the limitations of human English, or nonsensical due to the disorientation of the accompanying ego death, memory loss and hallucinations.
Occasionally however, genuine lessons or coherent messages are innately interpreted through the experience of becoming and descending down into the subconscious faculties of the brain. It’s extremely important to note however that the scientific validity of these lessons is very uncertain and should never be accepted as fact. Every good skeptic knows that anecdotal evidence is next to worthless in terms of the physical data it provides simply, because it is impossible to distinguish between which details are fact and which are hearsay. However, this should never prevent us from acknowledging the importance that these things need to be discussed and explored on a much greater level than we as a society are currently pursuing. This makes these experiences a very good indicator of the direction that future legitimate scientific research and studies should be taking themselves into.
It’s here in this article that I am going to explain some of the specific insights regarding existence and consciousness that have been gained through myself, my girlfriend and a close friend journeying into these states and documenting the experience through means of written interviews and audio recordings in order to make sense of it.
I honestly do not understand any of this myself. They are always felt to be undeniable “truths" at the time but we should not lose sight of the fact that we are deliberately ingesting drugs which trigger imagined hallucinations. I do not claim any position of authority regarding the truth of anything that I am about to tell you. So please keep in mind that I possess no academic credentials whatsoever and have already told you on multiple occasions to disregard everything that I say. I am simply describing and documenting our personal experiences which may well be profound truths or could perhaps simply be the product of hallucinatory delusions undergone by a small group of teenagers on various psychedelic drugs, resulting in unusually elaborate stoner talk.
The first of these so called “truths” and the least important of them, was revealed in the form of being presented with and becoming the mechanisms behind an internal neurological drive which encourages a suspicion of or belief and reverence for a higher system of order than our day to day lives. This is something that was shown to have manifested itself throughout all of human history and culture in a huge variety of religions and superstitious beliefs, existing as an integral part of our psyche, simply because it is an evolutionary advantage in terms of motivation and survival for our lives to be put into this sort of context.
The second of these “truths” was being presented with or shown the true mechanisms behind the brain’s decision making process in any given situation. This clearly showed that the ego, and the internal thought stream which it generates, is an after product of our subconscious’s decision making processes and not in anyway the true director of it. Our current thought stream, emotions, perception of the world, sense of the present situation and what we are doing is being generated instantaneously on a subconscious level as a direct result of our current sensory input. With the ego simply being the experience of the thoughts and decisions after they have already been generated and not something which is capable of controlling itself or any other decision which we make.
The psychedelic and geometric unveiling of this “truth” resulted in the feeling that the human organism is just a complex and immediate chemical reaction to the sensory input fed into us through the external environment. Leading onto the feeling that objects within the external environment which you choose to interact with, pull you towards them as an instant reaction to their presence in a very powerful way, instead of your ego consciously deciding the actions that it is going to perform in advance.
This creates the sensation that we as human beings are comprised of multiple interdependent systems, which all direct themselves and each other as whole. Not a system which is governed by an intrinsically separate and central command centre which our egos have all been raised into thinking that they are.
The third of these apparent “truths” which multiple people throughout my immediate social circle have undergone on several separate occasions has already been documented towards the end of this page here. It has been named as states of unity and interconnectedness, a universally experienced component that is not consistently triggered every time somebody undergoes an appropriately high dose trip. Instead, it occurs spontaneously within people who are currently undergoing states of psychedelic exposure to the inner mechanics of human consciousness and seemingly triggered by very subtle environmental factors of which I do not yet currently understand the relationship between.
In terms of how this state subjectively feels, it begins by stemming from what feels like an awakening or the lifting of a great illusion that is deeply embedded within the human psyche. An illusion that feels as if it is in place to keep human beings feeling as if they are intrinsically separate from and more significant or important than, the external environment. It feels as if it exists due to the strong evolutionary need to keep a person’s perspective on the world as one that prioritizes the needs of the self over the needs of the external, as a means of ensuring the motivation for survival.
The psychedelic disintegration of this apparent illusion is commonly described as a loss of perceived boundaries between the physical body and the external environment, giving the profound sensation that you can no longer understand where your physical body ends and the external environment begins. Our central centre of self with which we identify as “ourselves” is at this point, revealed to be illusory and not any single component of our being, such as the ego, the brain as a whole or even the body in its entirety. Instead, the central centre of self with which we identify with becomes no single component of existence but all of it in its entirety, creating the sudden undeniable perspective that you are literally the entire universe experiencing itself and performing actions onto itself through the very specific point of space and time which your ego happens to reside in. The ego or self as separate from external systems of behaviour is felt to be an elaborate fabrication, that the skin is not what separates us from the universe but what connects us to it. This is a feeling that when experienced is immediately and universally understood to be an undeniable truth by anybody who undergoes it.
I am honestly still trying to wrap my head around this specific mental component and do not feel that I have come close to understanding it or processing its consequences. My current level of experience only allows me to describe the feeling of it and not in anyway the logic behind it.
Similar notions of unity seem to be discussed heavily in Buddhism, Eastern mysticism, Gnosticism, Monism, Non-duality and Alan Watts lectures, as well as basic molecular biology and physics, not to mention various trip reports across the internet that all describe sensations of “becoming one with the universe”.
I somehow feel that this will one day become the default perspective through which humans beings look at the world. In my opinion, this is by far the most profound mental component of the psychedelic experience.
Once a tripper begins to sober up and come down the sensation is usually shown to be non permanent and reduced to something that is understood through logic, but not felt. On rare occasions however, it does seem to become a fully grounded and uncontrollable perspective that can last anywhere from weeks to a lifetime after the trip. This creates obvious and powerful changes in personality that result in a completely selfless perspective which values the well being of the external as on par with the importance of the ego.
Conclusion:
The above descriptions are based on very specific experiences and trips which me and my immediate social circle have undergone. As for the “truths” which were experienced, we have actually been through several but these are the only ones which could be adequately explained so far. I am certain that there are many more to experience and will repeatedly enter the inner mechanics of human consciousness over the upcoming months, increasing my dosage and pushing my brain to its very limits.
It’s important to note that currently, only one of these truths can be known for certain to be a universally experienced component, which is states of unity and interconnectedness. The profoundness and intensity of which is making it genuinely difficult not to get carried with mysticism and irrational beliefs. Even as a skeptical atheist, undergoing the experience of what feels like an internally embedded, chemically induced religion that has existed within human beings all along is extremely fascinating because it does not feel like an irrational perspective in any way. It consistently results in a general reverence and profound sense of awe for higher systems of order which transcends superstitious beliefs and has become so powerfully strong that I literally couldn’t ignore it if I tried. Despite the fact that it is still very difficult for me to pinpoint and explain in any adequate way to those who are not familiar with the experience.
When the importance of psychedelics is finally recognized and psychonautics becomes a legitimate field of science, I am certain that we will learn more about human consciousness and our place in the universe than many people ever suspected possible. This is getting to the point where we can begin to figure out the mechanics of human consciousness from the inside, instead of from above, which is currently the only scientific approach. The same difference between looking at a planet through a telescope and sending a manned mission to explore its surface.
If you have any personal experiences with this state or disagree with anything that I have said, there is now a section below each article which allows you to comment and provide your input, which I strongly encourage as I am extremely interested in hearing what others have to say for purposes of coming to a greater understanding of these ineffable states.
The DXM and DPH combination, broken down and described

Onset : 30 - 120 minutes
Duration : 4 - 8 hours
Dosage,
Low : 250mg / 250mg
Medium : 300mg / 300mg
Strong : 350mg / 350mg
Heavy : 400mg / 400mg
This article is going to serve as a complete breakdown and categorization for the consistent subjective effects that are induced across all people who undergo the DXM and DPH combination experience. This is something that I am writing because, although there are an infinite amount of possible drug combinations, almost all of them simply induce the effects of the two separate drugs on top of each other in a very predictable manner. However, these two substances do just the opposite of that, producing a very unique synergy when taken together, potentiating the positive aspects of the other substance whilst simultaneously suppressing its negative side effects; all with distinct visual and hallucinatory effects that are found on neither of these substances when taken on their own.
If you are not familiar with the effects or chemistry of either of these substances, you can learn in detail about DXM by clicking here, along with a similar analysis and breakdown of the DPH trip right here.
Body high:
The body high of this combination is that of a mild glow that encompasses the body, with a tingling sensation at the ends of the fingers and toes. It is a relaxing and a completely lethargic state felt alongside the sensation that gravity has increased itself in intensity many times over, resulting in an unnaturally heavy body and consistently causing trippers to want to lay down on a comfortable spot and avoid engaging in any physical activities.
Since this is accompanied by feelings of dehydration and dry mouth, it is important for trippers to try and remember to consistently take small sips of water throughout the duration of the experience.
As a user increases their dosage, physical detachment and dissociation begins to take its toll and the body high is slowly taken over by a decrease in tactile input, along with a feeling of numbness and disconnection, which is eventually capable of becoming completely anaesthetic-like in its effects. This can be described as starting out with sensations of being somehow physically removed from the body, physical autonomy and a proportional lack of motor control. In terms of mobility this combination results in more than a simple lack of motor control and spatial awareness, creating a hilariously strange and robotic style of movement in its users every single time they try to walk or perform basic movements. This is a style of movement known by the dissociative community as the “Robo Walk”.
The greatest thing about the physical effects of taking DXM and DPH in a combination is the way in which they both lessen the negative side effects of the other substance. For example, thanks to DPH’s nausea suppressing abilities, this combination is significantly less likely to make you feel vomit than simply taking DXM by itself. In return, DXM’s dissociating and anaesthetic like qualities have an extremely positive effect on the unbearably strong physical dysphoria which DPH is infamous for. This completely eliminates the muscle cramps, nausea, dizziness, drowsiness, restless leg syndrome, extreme dehydration and occasionally irregular heart beat experienced when DPH is tried simply by itself. This allows the unique delirium, hallucinations and visual effects of the DPH experience to become much more accessible to your average person.
Head space:
The thought patterns of a typical DPH + DXM trip are characterized by that of a general sense of detachment and dissociation, accompanied by delirium and a partial to complete loss of ability to reason or think rationally.
As a user increases their dosage, mental detachment begins to take its toll and any thoughts present within the brain are slowly taken over by bizarre mental states of dissociation. These can be described at lower levels as feelings of detachment from the external environment, making the world seem as if it were being watched through a TV, a dream or just intrinsically unreal in some way. This creates feelings of being mentally withdrawn from the environment, allowing people to look at their lives from an almost third person perspective.
Alongside this, an inability to process basic information becomes present, with trippers finding themselves in states of confusion, disorientation and mild paranoia. They are often unable to process basic things such as language or events that are happening around them, resulting in the unique effect of trippers speaking in nonsensical and meaningless statements with unusually sinister undertones or complete gibberish with no decipherable words of any sort.
As the detachment increases proportional to the dosage consumed, the mind becomes sedated and the ego becomes severely suppressed and inhibited, eventually resulting in ego death. This impairs cognitive functioning and suppresses the short term memory until it begins to struggle or become completely incapable of holding onto a normal thought for any length of time. This is an effect that is worsened by this combination. Large amounts of amnesia and memory loss are experienced, with trips often becoming forgotten completely or only remembered in short snippets, even immediately after they’re over. This happens in much the same way that our dreams are almost always forgotten and rarely remembered in their entirety.
In terms of the mentally dysphoric effects that are usually experienced when DPH is taken by itself, the universal experience of extreme paranoia, panic, depression, agitation, nervousness and feelings of impending doom seem to be completely suppressed when combined with DXM. This results in a trip that is almost completely devoid of overwhelmingly bad vibes whilst still maintaining a somehow sinister or other worldly and nightmarish theme to it.
Visual effects:
The visuals and distortions experienced during a DPH and DXM combination trip are surprisingly psychedelic in places, despite the fact that this trip is technically classed as dissociating and delirious state, not a psychedelic one.
In terms of the specific style of visuals, they can be described as indescribably complex and intricate webs of ever shifting geometric forms which are very slow in their movements when compared to visuals experienced with traditional psychedelics such as LSD or Mushrooms. It has a colour scheme which is dark in its palette and somehow ominous or sinister in its appearance and style. They manifest themselves in a traditional psychedelic manner when the eyes are closed but appear as static, unmoving shapes and geometry which the external environment morphs into when the eyes are open and looking at any single point, always resetting once the person double takes. This is an unusual visual effect because both dissociative and psychedelic visuals do not do this, instead preferring to manifest themselves as a fast moving and flat translucent veil across the visual field which cannot be interacted with.
The distortions and alterations of open eye perception experienced on this combination are once again, surprisingly psychedelic in comparison to either of these substances when taken by themselves. The external environment begins to generally morph, melt, bend, flow and shift in an extremely fluid fashion. This has a distinctive indescribable style to it, with a large amount of blurriness, as well as significantly less detail and clarity when compared to the distortions found within LSD and Mushrooms.
Another distinct visual effect which I have not found on any substance besides this very specific combination is a distortion which exclusively effects textures. This causes textures to become 3-Dimensional, rising up out of the surface which they reside upon in a strangely intricate and static fashion that looks similar in appearance to condensed, mostly opaque and coloured smoke.
None of the above effects however, although many in number and intense experience wise are the focus of this trip when this combination is taken at anything above low doses. At moderate to high doses the trip becomes completely dominated by extremely detailed and vivid delirious hallucinatory states. These are unique in that they offer solid hallucinations which display themselves seamlessly into waking consciousness and the external environment like fully formed dreams or delusions. In contrast, classical psychedelics and dissociatives have progressive levels of multiple all-encompassing sensory effects, before reaching the level of concrete hallucination. It’s only with delirium that you can experience solid hallucinations of people, objects, forms, creatures, etc within and interacting with your external environment. As these increase in vividness and detail in a way that is proportional to dosage, they start with extremely detailed transformations of existing objects but eventually become all encompassing alternate realities and imagined landscapes of infinite possibility.
When experienced, these hallucinations are always believed to be real in much the same way that we happily accept the logic defying and nonsensical plots to our dreams. This is an unavoidable factor of delirium that can for obvious reason, go wrong if somebody perceives a negative or scary hallucination, which causes them to injure themselves or the people around them. This means that serious precautions have to be taken before anybody even considers undergoing a trip such as this.
Conclusion:
Although this is not an experience that I wish to repeat on any sort of regular basis, the DXM and DPH combination is an extremely fascinating one, making delirium accessible to me in a way that DPH on its own never could. This is something that is owed purely to its horribly dysphoric physical and mental effects. This combination should never be taken by beginners and is not for the faint hearted, due to its very sinister undertones in its hallucinations and general vibe of the trip. If you want to try this drug however, both substances are freely available and unscheduled throughout every country in the world and easily accessible through the power of google search. Keep in mind however that neither of these drugs are 100% physically safe, especially when taken repeatedly on a regular basis. You’ll need to do some independent research on both of these substances before you even consider trying an experience such as this.
After receiving many comments and messages requesting that I take part in an AMA on the r/drugs board over at reddit, I did exactly that. It went pretty well. If you are interested, you can read the large amounts of questioning by clicking the link below. http://www.reddit.com/r/Drugs/comments/15cisa/as_rdrugs_recently_requested_i_am_the_guy_who/
While I’m here I might as well mention that I have two new guides coming up. These ones will be for Mirtazipine and the DXM + DPH combination.
A direct comparison between Psychedelic and Dissociative ego death
Although certain pieces of information on this article have been written about before, this article is going to serve as a direct comparison for the two differing states of ego death found at the highest possible level of hallucination on both psychedelics and dissociatives. I am hoping that once this article has been written a formal distinction will truly be be drawn between the two.
To make things as clear as possible however, I should first define for people what exactly the ego is and what purpose it serves before I go into breaking down the base components that comprise these two states .
Put simply, the ego is a human being’s sense of self or “I” as intrinsically separate from and somehow more important than the external environment. It is essentially a person’s consciousness or ability to be self aware, as fueled by the constant internal dialogue that we call our thoughts.
Ego death is defined by the psychedelic community as any total suppression or loss of a person’s sense of self. It is something that occurs at both high dose dissociative and psychedelic experiences, as well as in every day life; since natural sleep, passing out drunk, general unconsciousness or death can all technically be classed as forms of ego death. However, the clear cut distinction between hallucinogen induced ego death and other more commonly experienced forms is that sensory input is not maintained through deep sleep or normal unconsciousness. Psychedelics and dissociatives on the other hand, both offer differing versions of the same experience that universally becomes triggered during these states and is perceived through all of the senses.
In terms of the thought patterns and general mental processes, dissociative and psychedelic ego death are very similar in a number of ways. Both capable of being broken down into 3 basic levels.
- Ego suppression - Partial failure of a persons short term memory. Something that can be described as a general increase in distractibility, loss of focus and an increasing inability to process anything outside of the present moment.
- Ego loss - Complete failure of a persons short term memory. Something that can be described as a person becoming being completely incapable of remembering any specific details regarding the present situation for more than a second or two. Resulting in disorientation, thought loops and confusion for the inexperienced. Long term memory however remains almost entirely intact, with people still being perfectly capable of recollecting their name, date of birth, childhood school, etc.
- Ego death - Complete failure of a persons long term memory. Something that can be described as a person becoming completely incapable of remembering any basic fundamental human concept that is stored within the long term memory. Including your name, who you are, the fact that you are on drugs, what human beings are, what life is, what existence is or what anything is. Giving the profound experience that there is no longer an “I” experiencing the intensity of the trip anymore, there is just the trip as it is and by itself.
So it’s not the ego loss in itself that differs between psychedelics and dissociatives. What differs between them, are the consistent hallucinatory experiences that they are accompanied by, both of which share many common visual characteristics with each other whilst simultaneously being worlds apart, the base components of which I will now begin to break down and describe…
Psychedelic ego death:
The final and most profound stage of psychedelic visuals (level 6) is usually the very thing which triggers ego death during a psychedelic experience. This is most likely because of the sheer perceptual and sensory overload experienced during these states, something that occurs only once the trip has reached a level of intensity in which the environment has become completely replaced with visuals. As the visuals reach their highest possible level, the mind suddenly feels as if every point within the brain has become completely interconnected with every other point, leaving the tripper under the overwhelming sensation that they are experiencing or becoming everything within the universe all at once. This is something that can be described as an infinite sea of geometry, concepts and fractals that is always perceived to contain within it, all of existence, all that there ever was and all that there ever will be. A vast ocean of mind that is not just seen in front of the eyes but physically felt through each of the senses in an incomprehensible level of detail on every single point across itself. The experience is immediately perceived by everybody who undergoes it to be “the universe”, or at least “everything”.
At its lower levels, this effect is something that fluctuates wildly, pulling trippers in and out of the room in a fashion that many find extremely disorientating. Instead of remaining constant and static it is triggered by the experience of a concept. For example if somebody were to say the word “internet” to a person who is currently in this state, they would see the mind’s concept of the internet immediately manifested in a perfectly fitting geometric form. This is a form that quickly branches out from itself like some sort of ineffable spider diagram, enveloping the concepts which you associate with the internet and then branching out to include the concepts you associate with those. This spreads out exponentially and within 2 - 3 seconds, quickly grows in a sudden flash to include every single stored concept within the entire universe. The tripper is completely disconnected from their external environment before they are re-stacked back into the room, until something triggers the process again, usually immediately. Trippers are snapped in and out of the room repeatedly as the process is triggered continuously.
It can to a certain extent however, be held at bay through continuous physical movement, stopping the process from branching out into everything by not giving it the time it needs to lock onto a concept.
As dosage is increased however the process becomes easier and easier to trigger whilst extending in length and duration, eventually resulting in a stable state of complete disconnection from the external environment and a lasting sense of oneness with the universe.
In terms of a specific description of the thought patterns and mental processes found throughout this state, beyond the simple memory loss experienced during psychedelic ego death, the experience is capable of triggering a unique array of mental hallucinations, delusional scenarios and false memories throughout the duration of the trip that are in a completely different class from that of standard psychedelic hallucinations. These are not the familiar dream like states, imagined landscapes and contact with entirely imagined autonomous entities that play out in front of your eyes as they happen in a format similar to a dream or a film. These are extremely detailed yet false memories of the current situation or scenario that a person is already in and what has already happened to them. This varies wildly in its limitless number of different manifestations but generally follows two different routes depending on the trippers outlook and perspective on the world in day to day life.
For positive, well balanced people it results in scenarios with themes of transcendence and overwhelming religious or spiritual undertones that occur regardless of the trippers theistic beliefs. Feelings that your entire life has building up to the present moment, which is historically significant for all of humanity and that nothing is ever going to be the same are extremely common. People will also often believe that they have learned a reality shattering secret. A secret which once a person has sobered up is either realized to be untranslatable into human English or lost forever to the winds of short term memory loss.
On the other hand however, unprepared, negative or mentally unstable people who undergo states of extreme psychedelic ego loss tend to find themselves in delusional paranoid scenarios that have genuine potential to cause somebody to harm themselves or others. These scenarios could be literally anything but generally seem to share a few extremely common plot elements, such as:
- Thinking you are going insane.
- Thinking you are going to die.
- Thinking the people around you are “out to get you”.
- Thinking you have done something wrong.
- Thinking you are somehow tripping wrong.
- Being absolutely convinced that something is very very wrong with the situation but being unable to explain what your point is when asked because you never had one in the first place.
It’s worth noting however that with time and repeated exposure to states of ego death, as a person becomes familiar with the state and it is no longer confusing or disorientating for them, the false memories decrease in frequency and intensity until they are simply not present. Even ego death can eventually become familiar and normal to a person. So it’s my personal experience with these states that has led me to theorize that they stem directly from the person’s complete lack of short term memory and resulting inability to keep track of anything that is happening around them. It seems as if a person’s sense of the present situation, who they are, where they are, what they are doing, etc is generated instantaneously on a subconscious level as a result of our current sensory input with or without the ego. The ego seems to simply steer and direct the process with its reasoning abilities and a normally functioning short term memory, the loss of which results in the subconscious taking over, completely unconstrained and unable to reason, coming to wildly inaccurate conclusions through extremely distorted and incomplete data. Please keep in mind however, that I have no idea what I’m talking about and have nothing to cite besides my personal experience.
Dissociative ego death:
In terms of its thought patterns and mental processes, dissociative ego death is much more simplistic than those that are found on psychedelic ego death, stemming from their pharmacological ability to disconnect the brains neurons from each other, creating feelings of dissociation, detachment and disconnection from the external environment, then the body and eventually the self. It’s here at the highest level of dissociation (level 4) that ego death occurs and people find themselves without any sense of self. Constrained entirely to the present, due to ego deaths characteristic loss of short term memory but still maintaining awareness of the sensory input that their trip is producing to accompany it. Separated not only from their own sense of self, but their body and external environment as well, causing you to be pulled into a place outside of reality.
This is a place which can only be described as floating through a dark and infinite void, generally accompanied by a monolithic structure floating above, below or in front of you as it gradually zooms, rotates or pans into focus and is unveiled before your eyes at a slow pace. Structures can take any static and comprehensible shape possible but are commonly experienced as vast spires, pillars, blocks, teardrops, wheels and pyramids that are often fractal in nature and occasionally made from materials that look real such as stone or metal. They alternate between each other by morphing in a comprehensible, consistent way or by panning and rotating out of view until another structure takes its place.
As a tripper’s dosage increases, the level of detail in which these structures are seen and felt increases proportionally. This continues until the sensation of seeing the entire universe condensed into an infinitely vast and intricate self transforming machine form becomes present, accompanied by the sudden realization that you are the structure that you are staring down upon and that the structure is also you. In terms of its appearance, this state is even harder for me to describe than psychedelic ego death, despite the fact that it is definitely a less complex experience. The structure can take any form but usually appear to be consistently shaped machine-like structures or clouds that are infinite in size and felt at every point of detail across itself. This is immediately interpreted through some sort of innate instinct as “the universe” or at least, “everything” by everybody who undergoes the experience.
It’s worth noting however that, although this state is just as likely to cause a bad trip in the unprepared as a psychedelic experience, people who are undergoing a level 4 dissociative trip are by its very definition completely disconnected from their own body, making them significantly less likely to move around, bringing themselves or others around them to harm.
Conclusion:
So put extremely simply, psychedelic ego death will cause you to become the entire universe while dissociative ego death will cause you to fly over the entire universe, leading me to believe that both of these states have enormous historical significance that is still being severely overlooked by science and society in general.
Regardless of its visual effects which are not even necessarily present every single time somebody experiences these states. The sensation of ego death can be both disorienting or amazing. It is in my opinion the most intense experience a human being can possibly go through, leaving the unprepared and the unstable in states of panic, confusion and paranoia. These stem from the fact if you do not have a healthy subconscious, and you release it from the constraints of the rational ego, the true nature of a person’s mind becomes manifest. For those who are stable and prepared however, the experience of ego death can be extremely liberating, allowing people to experience the immediate sensation of being as an organism devoid of a constant internal commentary through their biased and cultured thought stream.
If you want to experience ego death for yourself but feel that you may not be ready, the only advice I can really give you is to learn to let go and give in. Never trip in a negative state of mind and do not under any circumstances try to fight, control or understand the experience, as to do so is to trigger a bad trip.
DXM, broken down and described
Light : 100 - 200 mg
Common : 200 - 400 mg
Strong : 300 - 600 mg
Heavy : 600 - 900 mg
Risk of Death : 900 - 20,000 mg
Duration : 4 - 8 hours
DXM or Dextromethorphan is an antitussive (cough suppressant) drug. It is one of the active ingredients in many over-the-counter cold and cough medicines, including Robitussin, Delsym, Benylin and others, including many generic labels. It is a dissociative hallucinogen of the Morphinan chemical class with multiple mechanisms of action. These include actions of a nonselective serotonin reuptake inhibitor, inhibiting the reabsorption of the neurotransmitter serotonin even after it has performed its function of transmitting a neural impulse, essentially allowing it to accumulate and be reused, causing physically euphoric effects. It is also a sigma-1 receptor agonist, allowing for its antitussive effects, and the action of its major metabolite dextrorphan as an NMDA receptor antagonist, essentially blocking the connections between neurons and creating for its dissociative effects. Instead of acting as a direct antagonist of the NMDA receptor itself, Dextromethorphan is rapidly absorbed from the gastrointestinal tract and converted into the active metabolite dextrorphan in the liver; a metabolite that is nearly 10 times more potent and the true mediator of this substance’s dissociative effects.
It was first patented and approved by the U.S. Food and Drug Administration (FDA) in 1954 and subsequently sold as an over-the-counter cough suppressant in 1958, with the first record of its recreational use dating back to 1962.
Although it is often considered to be a “kiddie drug” by many people within the online drug community, to me it is without doubt, visually on par with all of the other commonly used dissociatives such as Ketamine, MXE and PCP, and an extremely powerful substance. It takes its users to impossibly deep states of detachment and rich hallucinations, the base components of which I will begin to break down and describe now…
Body high:
The body high of DXM is that of a euphoric glow that encompasses the body and is accompanied by a tingling sensation at the ends of the fingers and toes. At higher doses the overall sensation increases proportionally and is capable of becoming physically euphoric. It is incredibly relaxing and results in a mostly lethargic state, consistently causing trippers to want to lay down on a comfortable spot and enjoy the trip, instead of engaging in physical activities.
As a user increases their dosage, physical detachment begins to take its toll and the body high is slowly taken over by a warm, mechanical numbness, which at higher doses is capable of becoming completely anesthetic-like in its effects. This can be described as starting out with sensations of being removed from the body, physical autonomy and a proportional lack of motor control. One of the famous characteristics of a low dose DXM trip is the way in which it causes people to move in way that the DXM community has named the “robo-walk”. This is more than a simple lack of motor control and spatial awareness but a hilariously strange and robotic style of movement that I have yet to find on any other substance.
As physical detachment continues to increase, it eventually ends with a complete disconnection from the physical senses and out of body experiences, leaving people in a conscious catatonic state.
Head space:
The thought patterns of a typical DXM trip are characterized by that of a child-like sense of glee, a vastly enhanced sense of music appreciation and a bizarrely profound drunkenness.
As a user increases their dosage, mental detachment begins to take its toll and any thoughts present within the brain are slowly taken over by bizarre mental states of dissociation. These can be described at lower levels as feelings of detachment from the external environment, making the world seem as if it were being watched through a TV, a dream or just intrinsically unreal in some way.
This creates a feeling of being mentally withdrawn from the environment, allowing people to look at their lives from an almost third person perspective and analyze it without bias, surprisingly resulting in an enjoyable state of deep introspection.
As the detachment increases, the ego becomes severely suppressed and inhibited, something that eventually results in ego death. This impairs cognitive functioning and suppressing the short term memory until it begins to struggle or become completely incapable of holding onto a normal thought for any length of time.
Perspective distortions:
The perspective distortions on DXM do not seem to feel particularly different from those found on other commonly used dissociatives such as MXE and Ketamine. These most commonly include Alice in Wonderland syndrome, the feeling of becoming impossibly giant or tiny in size. Changes in noise volume, sounds seeming either extremely loud or very quiet and muffled are often experienced, as well as distortions in distance, making specific objects or the entire external environment seem physically closer or further away.
Visual effects:
At lower levels of dissociation, the visual effects of DXM are extremely simplistic and shallow, generally manifesting themselves as blurred and double vision and only becoming deep once a person has been partially or completely disconnected from their body and sensations. This results in out of body experiences in which trippers fly through a distinct and unique hallucinatory world.
This starts at lower levels with the dissociative equivalent of visuals, which for DXM, can be described as morphing geometric patterns which are super imposed onto a dark background. This doesn’t feel as though they are on a flat two dimensional veil in front of your vision as with LSD or mushrooms but instead completely surrounding and encasing your visual field. In comparison to other dissociatives such as MXE, they are extremely colourful, complex and fast moving. They only present themselves when the eyes are closed and generally seem to consist of soft round edges with a pastel colour palette and flat simplistic imagery that is usually comprised of basic shapes such as bubbles, squares and triangles.
In comparison to the classical psychedelics they are not nearly as intricate but still extremely impressive. They do not seem to increase in complexity as a person reaches higher levels of dissociation, but are instead taken over by and replaced once complete and total disconnection of the body is reached, causing trippers to slip into what is refereed to as a dissociative hole. This can be described as the sensation of silently floating through a dark and infinite void. This void is often interpreted as traveling through space or the night sky. This is usually accompanied by monolithic, solid and physical structures of a vast scale that pan, zoom or rotate into and out of view as you float above, below or inside of them. This is a common characteristic among all of the dissociatives but can be described as particularly colorful in appearance with this substance, especially when compared to the likes of other dissociatives such as MXE.
These structures take a huge variety of forms but can be described as spires, towers, tear drops, columns, cubes and shapes of any kind that are huge in size and often thousands of miles wide. They alternate between each other by morphing in a comprehensible, consistent way or by panning out of view until another structure takes its place. As a tripper’s dosage increases, the level of detail in which these structures are seen and felt increases proportionally. This continues until the sensation of seeing the entire universe is condensed into an infinitely intricate form becomes present. This is accompanied by the sudden realization that you are the structure you are staring down upon, a feeling that is so overwhelming and vast it consistently triggers complete ego death.
At this level of dissociation, hallucinatory states not unlike those found within common psychedelics come into play, these are extremely diverse imagined scenarios in which contact with autonomous entities are completely possible. They look perfectly solid in appearance and are not constructed from an incomprehensible visual based material, as with psychedelic substances such as DMT and mushrooms. Reports of memory replays are extremely common and these often overlay themselves onto the external environment in the form of people you have recently seen becoming present in your field of vision.
After glow:
The afterglow is a feeling that is long lasting and as equally enjoyable as the trip itself to many people. It can be be described in terms of its physical sensation as one of euphoria, rejuvenation, relaxation and a light bounciness. In terms of its mental thought processes however, it can be described as a complete loss of anxiety, contentedness and an extremely high appreciation for music.
Grapefruit Potentiation:
It’s worth noting that grapefruit juice is extremely efficient for potentiating and enhancing the DXM trip if approximately 1 glass of white grapefruit juice or more is drunk every hour throughout the day before the trip. The effects will be considerably stronger and more intense. For people who are drinking store brought syrup, this is extremely useful as it means drinking less foul syrup.
The Grapefruit juice acts on DXM by inhibiting the activity of cytochrome P450 enzymes of the 3A and 1A groups. DXM is converted to DXO by this same enzyme, only with different groups. Therefore, with enough grapefruit juice, your overall trip should be more intense, as the DXM is converted into DXO at a faster rate.
Conclusion:
In conclusion, DXM is an extremely powerful drug, capable of taking people to incredibly rich induced mystical and transcendental states. This is despite the fact that it is nothing more than the active chemical in generic over the counter cough syrup and legal in every country across the world. If you want to try DXM, your easiest bet is visiting your local pharmacy, supermarket or buying it in pure form online. Pure powder can be found with a quick google search for the term “DXM powder buy”, “pure dextromephorphan buy” or other similar phrases, usually being sufficient to find a supplier in the top 3 or 4 links. In the UK specifically, Benilyn non-drowsy cough syrup is sold behind the counter in Boots, Morrisons, Sainsburys, Tesco’s and probably ASDA.
It is definitely worth noting however that DXM does have a dark side to it, with potentially addictive effects for those who are lacking in self control and adverse physical effects with repeated long term usage. This is something that can easily be avoided by manually limiting your use of the substance. It’s because of this that I would recommend doing as much research as you possibly can before even considering the consumption of this drug.
Using hallucinogens responsibly and avoiding bad trips
This article is technically a repost but the previous version of this article was extremely uninformative and in need of a complete overhaul. Not to mention that I have received emails from a few different people over the past week requesting and suggesting that I dedicate a section of this website to the art of tripping responsibly and avoiding bad trips. Something that is extremely easy providing the following factors are all taken into consideration before a trip…
Effects,
It is important to know the desired effects and the side effects of the substance or combination of substances that the person will be taking. There are too many to discuss here, however, there are many online resources to use for education and reference. Including whichever of my three detailed explanations of the effects attributed to psychedelics, dissociatives and deliriants that is most relevant to your trip. If I’ve written a dedicated guide for your specific hallucinogen of choice, be sure to find and read it here, because if you know the exact effects of the drug, then you will know what to expect. Something that prevents confusion throughout the experience completely and significantly reduces the chances of a negative experience by a huge margin.
For further research on the effects of any substance that people are considering, a combination of Erowid and Google for information on personal trip reports, duration, pharmacology and potential adverse effects should be used.
Dosage,
An extremely important rule when it comes to tripping responsibly is to avoid dosages which you are uncomfortable or unfamiliar with at all costs. An inexperienced tripper should always be starting at very low dosages with the goal of working their way up in small increments, as they feel comfortable doing so, trip by trip and never taking great leaps into the unknown. This method of dosage selection allows people to get a feel for the substance that they are tripping on before they dive in, minimizing the risk of an accidental negative experience enormously.
It’s also worth noting that many people have naturally tolerances to these substances so should not undershoot repeatedly or assume a substance “does not work for them” and give up if it fails to have an effect the first 2 – 3 times. A general rule to follow is that if it does not work the first time, take more next time! For information on the appropriate dosage for any hallucinogen further research should be done using a combination of both Erowid and Google.
Setting,
Choosing an appropriate and safe place for a person to trip is extremely important and plays a huge factor in determining the outcome of a trip. The best place to trip for an inexperienced user is a familiar, safe and indoors environment that is completely devoid and free of certain factors which can cause a direct negative influence.
For example, on the day of your trip you should also be certain that you have nothing that needs to be done, the simplest of tasks will become incredibly difficult and sometimes stressful during even mild trips. You should be lying down and listening to music, not performing chores. This includes driving and operating heavy machinery for obvious reasons.
It’s also important to remember that people who are irrelevant to your trip should not be present throughout the duration of the experience. This includes parents who are sleeping in the same house and close friends who are anything but extremely trust worthy and understanding. The mere presence of people can be downright annoying, with their consistent worrying and lack of understanding. Drunken people should also be avoided at all costs, as their primitive behavior is full of bad vibes. Another factor which should be avoided at all costs is any sort of potentially dangerous, loud, unfamiliar and public environments. This should be fairly obvious but is often overlooked, you should not be tripping in a town center, house party or bar as an inexperienced tripper under any circumstances. The people will be generally irritating at best and horribly distorted at worst.
The easiest avoidable factor that can contribute to a bad trip are general bad vibes of any sort. This may seem obvious but do not watch scary or unpleasant films and do not listen to unpleasant music. If bad vibes are encompassing your trip they can easily be escaped by quickly changing your environment, if you’re sitting down with the light off stand up and put it on. Change the music you’re listening to or move to a different area and any negative thoughts will immediately reset to base level.
Once a person has become familiar with their substance of choice and aware of their own limits. It becomes entirely down to them as an individual when it comes to whether or not they would be comfortable tripping in more recreational environment such as nature, social gatherings, parties, raves, etc. The inexperienced however, should always seek out a safe, comfortable room be it at home or a friends house. With privacy, relaxing music, comfortable seating and readily available food / water. Deliriants should never be taken outside at any dosage and dissociatives only with extreme caution. Psychedelics on the other hand are possible to take in low to high dosages in a great number of recreational situations, although this depends entirely on the experience and abilities of the tripper.
Mind state,
One of the most important factors to consider as an inexperienced tripper is your current state of mind. All hallucinogens enhance a persons currents mind state, emotions and general perspective on the world many times over which is a process that can go in either a positive and euphoric direction or a negative, terrifying and anxiety ridden direction. This is instead of simply inducing euphoria, which is the case with almost every other class of commonly used recreational substance. It’s because of this that psychedelics should not be used by the inexperienced during stressful or negative periods of a persons life and users should be fully aware of the ways in which hallucinogens, particularly psychedelics, consistently force a person to face and deal with the personal introspective problems that all human beings are plagued with. Something that would only become a problem should the person tripping be in denial or generally unwilling to face the true nature of their situation without complete openness. We are all complex people with our own tragic little back story, insecurities, depressive tendencies, regretted actions and past or present relationship problems. No human beings are completely stable and tripping tends to cause people to unavoidably dwell on these aspects of life, especially during a persons first few trips. However, this is assisted by an extremely powerful process of unbiased drug induced self analysis. Helping people solve personal problems, come to terms with problems in their life that they may not have previously realized were there and become a generally more open and positive person, but only if the tripper does not fight it.
Throughout the trip itself the person needs to let go and allow the trip to take charge. Taking the passenger seat and never trying to control any part of the trip. It is extremely important that people simply relax and take things as they come. Understanding that the act of tripping is often ineffable and incomprehensible at appropriate dosages, meaning that an acceptance of not being able to understand what is happening should be present at all times. Embracing the fact that their thought processes, although more insightful in places, will always be impaired along with motor control, conversational skills and general functioning. Something that the tripper should be sure to not feel self conscious about, as it should not be a problem in the first place, providing the tripper has made sure not to have any complex tasks to carry out throughout the duration of the trip.
Trip sitters,
A sober, responsible trip sitter is definitely recommended to be present during an inexperienced individuals or groups first two to three trips. It is this person’s responsibility to assist the individual or group by maintaining a rational and responsible frame of mind. This should be done by simply watching over the trippers and calmly reassuring them if they experience any anxiety or stress, whilst also preventing them from coming to any harm. There is an obvious correlation between the name trip sitter and babysitter; this is because at many times, trip sitting can be like babysitting. And it is definitely a responsibility that must be taken just as seriously.
A good trip sitter needs to be sure of a number of things throughout the experience. They should remain (mostly) sober and should be able to empathize with the group members’ situation through personal experiences with tripping or at least considerable amount of research on their effects. Understanding that when a person is tripping, they might not be able to communicate like they usually do. Also, their balance and spatial judgment may be off. The trip sitter should contribute to the conversation but also remember to leave them to explore the experience without too much external influence.
Once a person is familiar with the experience after at least two to three trips, it becomes down to them whether or not they feel comfortable enough to trip without a sitter.
Tolerance and over use,
If a person is to use hallucinogens responsibly, the frequency in which they use them should be monitored closely. Although many of the classical psychedelics such as LSD, Mushrooms, DMT, Ayahuasca are physically benign no matter how frequently they are used and come with a built in tolerance that prevents using them more than once a week. This is not the case with all hallucinogens, dissociatives, deliriants and certain psychedelics such as the 2Cx family and AMT all come with potential adverse health effects that need to be individually researched before use. Not to mention that every hallucinogen in existence can cause problems with a persons psychological health if over used. Keep in mind that drugs become an addiction once the downsides start to outweigh the positives but you continue to use them anyway.
However, I’ve been through this myself more than anybody else I know and have come to the conclusion that you must pay attention to more than just making sure that drugs do not get in the way of your responsibilities. It’s about understanding that life should not be comprised of any single interest. If your life becomes about any one thing including drugs or anything else, it starts to become meaningless. The goal is to remain interested in these substances but at the same time keep your hobbies and interests broadened across other areas as well such as personal, intellectual and creative pursuits. Drugs should be for helping you to learn to appreciate the things that already exist in life, not for replacing them.
Conclusion,
In conclusion, careful consideration should be taken before undergoing a trip with any class of hallucinogen. Following these simple instructions however should minimize the risks by a huge margin, allowing people to trip safely and responsibly with little danger or fear.
The miscellaneous components of a psychedelic experience
People have been asking me to include since I first started posting my articles. This is the fourth and final section of my guide on the psychedelic experience. It is also the least important, but still something that has needed to be written to ensure that my guide on the psychedelic experience is truly comprehensive. Right here is where I’m going to start categorizing the commonly experienced but forgotten components. All of which create alterations in perception outside of visual effects during your average psychedelic experience.
Body high:
The physical sensation of a psychedelic experience is known as the “body high”. Something that is found in a variety of similar but differing sensations across all psychedelics, each of them following the same set of simplistic rules consistently. All body highs can be described as the distinct sensation of pleasurable, random tactile signal noise and general tinglyness that can be felt across the entire body in a variety of differing styles. The levels of intensity vary depending on the dosage of the drug consumed but at it’s highest level, these sensations can quickly become physically incapacitating. Activating every nerve ending across the skin and overwhelming the tripper with sensory input, forcing them to abandon any hopes of walking and leaving them to writhe on the floor in pleasure.
The three proportionally differing factors that all psychedelics body highs comprise of are sedating vs stimulating, euphoric vs neutral and consistency vs spontaneity.
Increased physical connection to the body:
This physical component accompanies the psychedelic body high but should not be confused with it, as the two can be experienced separately from each other and are seemingly triggered through completely different neurological mechanisms. With this specific feeling appearing to stem from a partial to complete loss of sensory filtering, resulting in an overall enhancement of tactile sensations and the pleasure derived from them whilst also increasing a trippers overall awareness of the nerve endings across their body. Something that increases until the tripper can suddenly feel the exact location and current sensation of every single nerve ending across their skin all at once. As opposed to only maintaining awareness of those that are relevant, which is the case throughout normal sober living.
Along side this extremely heightened awareness of a persons physical perception an increase in a trippers control over their physical body also becomes present. Something that can only be described as the feeling of being able to accurately control every single muscle across the entire body with the tiniest of precise mental triggers. Leaving trippers feeling extremely active and nimble. It is often interpreted by people as a strangely profound or primal feeling of being put back in touch with animal body. Occurring on any of the classical psychedelics at random but consistently present on the physically stimulating psychedelics such as LSD, the 2Cx family and AMT.
Audio effects:
This effect is essentially the heard equivalent of psychedelic visuals, they are not a universal experience but can happen spontaneously on any psychedelic. It can be described as hearing an infinitely wide array of random and nonsensical sounds from within the brain. Sometimes fleeting and seemingly triggered at random but other times maintaining an internal consistency that follows and fits itself around the rhythm of a persons thought processes. Common examples of these include hearing noises such as; reverb, tones, and general sound effects. Including pitches and notes that increase in intensity the harder you concentrate or hearing the sounds of an all consuming tone during the initial come up of a substance such as DMT. They can also be experienced in the form of sounds such as a soft purring or multiple tones and phasers, but they are essentially limitless in their possibilities in and completely rhythm-less in tune. I find these sorts of audio effects to be extremely common on DMT and have seen multiple people under the influence of multiple psychedelics comment on the fact that they can hear a gentle humming of white noise in the background that follows their thoughts, as if you can hear the very mechanics of your brain at work.
Audio distortions:
Just as you would expect, distortions are not limited to a single sense but can be found with both a visual and an auditory equivalent. Audio distortions are not a universal experience but can happen spontaneously on any psychedelic. They are more common on some than others however, being particularly common on the 2Cx family, mescaline, MDMA and high doses of harmine. At lower doses they can be described as the experience of an echo or murmur rising in the wake of each sound, accompanied by distorted changes of pitch. These increase proportionally with dosage up until the point where music and sounds are consistently followed by a continuous reverb as sounds begin to bounce at great speeds across the walls of your brain continuously. Often leaving the original sound as completely unrecognizable but always resetting to base level and starting over if the noise is stopped or changed.
Audio hallucinations:
Audio hallucinations are essentially the heard equivalent of imagery and open eye transformations. They can be described as spontaneous imaginary noises that are either triggered at complete random or manifested in the place of noises that are subconsciously expected to happen. The most common examples of these are usually experienced as clips of recorded sound such as imagined music or voices and an infinite variety of sounds that are stored within the brain. At their lowest level, voices and music appear to be garbled but distinct, with the voices sounding devoid of meaning and the music difficult to make out. At their highest levels however, they eventually evolve into completely coherent hallucinations such as heard conversations with spirits and autonomous entities or fully formed and completely original, extremely detailed symphonies and songs with multiple perfectly played instruments that have never been heard before.
The most common audio hallucination that people experience are ones of heard memory replays from the previous several hours. Commonly manifesting themselves as spontaneous clips of the music that was played and garbled voices of the people that were spoken too. These are usually heard repeatedly over the course of several hours after certain psychedelic experiences and are always heard not as coming from within the brain but as sounds embedded within real sounds across the external environment. For example, hearing music and voices from within the sound of the wind, rain and passing cars and general background noise is extremely common.
Loss of audio filtering:
An extremely consistent and universally felt effect during a psychedelic experience is the sensation of sound becoming vastly crisper and clearer than anything felt during normal sober living. This can be described as the sudden feeling of being extremely aware of all of the sounds around you, with an enhanced ability to pinpoint the exact direction from which multiple layers of noise are coming from. Something that results in a greatly enhanced appreciation of music, allowing people to listen to songs they’ve listened to their entire life on a whole new level of detail that is simply impossible sober. Every single layer of the music is brought forward and heard with perfect comprehension, to the point where many people feel that you have not fully listened to music until you have heard it under the influence of a psychedelic drug.
Synesthesia:
Synesthesia is a well known condition that effects a small percentage of people to varying degrees even outside of the psychedelic experience. It is defined as a blending, merging or mixing of the senses. For example, people who are currently undergoing the experience of Synesthesia regularly experience profound alterations to their sensory perception such as seeing music, tasting colors,hearing smells or any other possible combination of the senses. This effect is so vastly different from anything found in normal human perception that it is impossible to describe accurately. It is triggered spontaneously on most of the classical psychedelics, usually occurring higher doses and seemingly more common on stimulating psychedelics such as LSD or the 2Cx family.
At it’s highest level, Synesthesia becomes so all encompassing that every one of senses becomes completely intertwined and experienced through all of the other senses. This is a complete blending of human perception and extremely profound when experienced.
AMT, broken down and described

Threshold : 5 - 15 mg
Light : 15 - 25 mg
Common : 25 - 40 mg
Strong : 40 - 60 mg
Heavy : 60 - 80 mg
(oral ingestion)
Threshold : 2 mg
Light : 4 - 5 mg
Common : 6 - 10 mg
Strong : 10 - 20 mg
(smoked)
Onset : 30 - 120 minutes
Peak : 3 - 5 hours
Duration : 10 - 14 hours
Normal After Effects : 1 - 5 hours
(oral ingestion)
Onset : 10 seconds - 30 minutes
Duration : 8 - 12 hours
(smoked)
AMT (a-Methyltryptamine), is a psychedelic, stimulant, and entactogen drug of the tryptamine class. It was originally developed in Russia as an antidepressant in1963. Similar in mechanism to LSD and Mushrooms, AMT acts as a non-selective serotonin receptor agonist but also acts as relatively balanced releasing agent of serotonin, norepinephrine, and dopamine. Along side these, it been shown to be a very weak, non-selective and reversible inhibitor of the enzyme monoamine oxidase (MAOI), similar to harmine. MAOI is an enzyme that degrades amine neurotransmitters, such as dopamine, norepinephrine, and serotonin. AMT therefore increases the amount of these neurotransmitters in the brain.
The mechanism that produces the psychedelic effects of AMT is a direct result from its action as a 5-HT2A serotonin receptor agonist in the brain, a mechanism of action shared by all other hallucinogenic tryptamines and phenethylamines.
It is because of this that that AMT cannot be safely used in combination with antidepressants, painkillers, stimulants, SSRIs, MDMA, dextromethorphan and a number of other drugs as certain combinations can cause lethal reactions.
It produces effects that are half way between LSD and MDMA, the base components of which I will begin to describe and break down now…
Physical effects:
The body high of AMT is not necessarily the most euphoric of all the psychedelics but is definitely the most proportionally intense and overwhelming. It can only be described as an intensely pleasurable, energetic sensation that constantly encompasses every single nerve ending on your body throughout the entirety of the trip. In comparison to every other psychedelic body high I have encountered, this is the only one which does not manifest itself in the form of a continuously shifting tingling sensation that travels up and down the body spontaneously, instead being felt as an extended unchanging activation of every nerve ending on the body that lasts throughout the entire duration of the trip. This everlasting droning is immensely pleasurable but can become overwhelmingly intense and almost a burden at higher levels, leaving people completely incapacitated and writhing on the floor in ecstasy. It enhances the pleasure derived from tactile sensations immensely and is extremely stimulating at levels which do not become overwhelming, encouraging trippers to move around, run, dance, climb and generally engage in physical activities.
In terms of the physical discomfort experienced on this substance, nausea is commonly reported when consumed in moderate to high dosages but usually passes once the peak sets in. AMT seems to offer a special kind of nausea, not found within the other nauseating psychedelics such as Ayahuasca, Mescaline and Mushrooms. It can be described as an uncomfortable feeling of heaviness from within stomach and a tightness of the throat but is easily combated and completely diminished with the addition of Marijuana. Something that I personally consider essential and would not embark on a high dose AMT trip without.
As with all stimulants and some phenethylamines, a very mild clenching of the jaw is present throughout the trip so it is recommended that trippers make sure to have chewing gum on hand. A slight difficulty urinating is also occasionally present, this is completely harmless and temporary. Something that is triggered because stimulants almost universally cause an activation of the adrenergic receptor which leads to a tightening of the urinary sphincter. This can be easily combated by simply remaining patient and relaxed.
Cognitive effects:
The thought patterns, behavioral effects and mental processes triggered by AMT are those that consist of two different styles of head space that depend entirely on the setting. Manifesting itself as psychedelic introspection when taken alone and an entactogenic sociability when taken with others. It’s entactogenic effects are considerably weaker and less sharp than those found on substances such as MDMA and can be described as general feelings of,
- Increased sociability and feelings of communication being easy or simple
- Increased urge to communicate with others
- Increased empathy and feelings of closeness or connection with others
- Reduced insecurity, defensiveness, and fear of emotional injury
These effects may be weak in comparison to classical entactogens such as MDMA but are still strong enough to provide a specific set of positive and therapeutic changes in perception that can last from weeks to a lifetime after the experience. If substances such as Mushrooms and LSD are only used for solving personal problems, AMT can be just as useful for solving interpersonal problems as well.
Creating strong feelings of love, and empathy for the people around you, making it useful for mending preexisting emotional disputes and reinventing the bonds between friendships and romantic partners. Allowing people to truly express their emotions and understand the perspectives of other people whilst maintaining full control over their actions. It’s worth noting however that these feelings of increased sociability are also accompanied by a conflicting suppression of the ego and generally lowered vocabulary not found on MDMA. Causing people to have a strong desire to communicate but a difficulty forming sentences, often resulting in humorously stumbling over your own words.
The introspective effects of AMT are present but once again, not as profound or as sharp as similar states of personal problem solving found on LSD and Mushrooms. Generally manifesting itself only when the tripper is alone as the urge to socialize with others seems to suppress and overwhelm it in the company of other people. This state can be described as distinct levels of accelerated thought that consistently direct themselves towards an unbiased analysis of the self and ones actions. Usually leading to therapeutic and mentally beneficial changes in a persons perspective on themselves and the world around them.
These two separate states both consist of long lasting and intense feelings of emotional euphoria, feelings of extreme happiness and a sense of general well-being and contentedness. Consistently triggering involuntary smiling and an increased sense of humour that seems to find almost anything funny. Accompanied by levels of increased music appreciation that are on par with any of the classical psychedelics such as LSD or the 2Cx family. Experienced in the form of music sounding “wider” or surround sound and being able to comprehend every layer of complex songs. The profound sensation of being able to fully understand the emotional intent of the music being listened to is also present, resulting in states of ecstatic euphoria and mental involvement when this drug is combined with enjoyable music of a trippers personal preference.
Visual effects:
The visuals experienced with AMT in comparison to other psychedelics are described by most as simplistic but still impressively complex, fast moving, kaleidoscopic but somehow less intricate geometry. These visuals are lacking in structure and do not generally solidify and form into shapes of objects as with more hallucinogenic psychedelics such as Mushrooms. They are strongest in the dark and mostly based on fractals and complex geometry with bright and vivid colours. Imagery of things, people, objects and places seem to be extremely uncommon, rendering fully fledged 3D hallucinations as essentially unheard of even at higher doses. As the visuals increase they consistently take people straight to states of environmental detachment but never level 6 visuals and the feelings of universal oneness found consistently on high doses LSD.
The distortions found on AMT are extremely cartoony, unrealistic and less complex in comparison to the classical psychedelics. They make objects and scenery within the external environment appear to be wobbling, breathing, morphing and melting into themselves. They are extremely fleeting however, immediately resetting to normal levels with the slightest movement of the eye. Texture repetition is also commonly experienced on rough surfaces such as grass and carpets but is never quite as intricate as the same effect when experienced on LSD or Mushrooms.
Smoking vs oral ingestion:
One of the practical things about AMT is that there are two methods of consumption that result in two alternate trips which differ in terms of their duration, body high and visuals. If smoked, AMT has a quicker onset and a much shorter duration that is far less likely to keep trippers up all night and completely unable to sleep. It is also devoid of the nauseating effects found with oral ingestion but is less visually intense whilst more physically stimulating. If you are going to try and smoke AMT it is essential that it is purchased in freebase and not salt form.
Health effects, potential addiction and tolerance:
The toxicity and long term health effects of recreational AMT use does not seem to have been studied in any scientific context and the exact toxic dosage is unknown. Anecdotal evidence from people who have tried AMT within the psychedelic community suggests that there are no negative health effects attributed to simply trying this drug at low to moderate doses or using it very sparingly but nothing can be completely guaranteed.
In rats, the median lethal dose or dosage at which 50% of participants die (LD50) of AMT for mice when administered orally is 22 milligrams per kilogram (mg/kg) and in mice it is 38 milligrams per kilogram (mg/kg). This means that for a 60-kilogram (130 lb) person to reach the LD50 value of rats they would have to take 1320 mg or 2280 mg to reach the LD50 of mice. This is between 44 and 76 times the active dosage of 30 mg.
AMT is non-habit-forming and the desire to use it can actually decrease with use. They are most often self-regulating so addiction to this substance is essentially unheard of. It can be prevented by manually limiting your usage of the drug.
There is an immediate tolerance to AMT after ingestion, preventing you from experiencing their full effects more often then every 4-7 days, unless you increase your dose significantly. This also produces a cross tolerance between AMT, LSD, Psilocin and various other tryptamine psychedelics.
MAOIs have highly dangerous interactions when combined with almost any antidepressant (particularly SSRIs such as Prozac) or stimulants such as MDMA and amphetamines, common migraine medications, certain herbs such as St Johns Wort, or even most cold medicines (including decongestants, antihistamines, and cough syrup) as it can cause serotonin syndrome or hypertensive crisis. In short: do not mix this drug with anything other than the classic psychedelic tryptamines such as LSD and mushrooms unless you have done your research and are absolutely sure it isn’t going to kill you or cause serotonin syndrome.
Legal issues:
- As of April 4, 2003 AMT is classed as a schedule I substance in the Controlled Substances Act of the United States.
- It is legal in the United Kingdom however, and does not fall under the tryptamine clause, as its substituent is not on the nitrogen position. See “2001 Misuse of Drugs Act: Schedule 1, Regulation 3”
- The 5-Methoxy cousin, 5-MeO-AMT is schedule 9 in Australia and AMT would be controlled as an analogue of this.
- Similarly, Canada has no mention of this substance in the Controlled Drugs and Substances Act.
If you want to try this substance it is extremely cheap and easy to obtain with a quick google search of the term “buy amt” resulting in the first page becoming full of links to legitimate vendors. For those who are lucky enough to have a local head shop in their town, many of us can simply buy this substance in the form of perfectly legal, prepackaged, over the counter pills and skip the delivery process all together.
Conclusion:
Although this drug may not be as visually intricate or transcendental as more commonly used psychedelics this is a substance that still holds its place in the drug world. Best used for recreational uses such as raves or as a starter psychedelic, the extended duration making it perfect for those who want to remain active all night. for those who are too nervous to take the plunge and jump straight into full on psychedelia.
MDMA, broken down and described

Onset : 20 - 70 minutes
Duration : 3 - 5 hours
Normal After Effects : up to 24 hours
MDMA (3,4-methylenedioxy-N-methylamphetamine) is an entactogenic drug of the phenethylamine and amphetamine family. It was first synthesized in 1912 by the chemist Anton Köllisch as a potential medicine for the stopping of abnormal bleeding. Over the following 65 years, MDMA was largely forgotten about, with the first reports of it being used recreationally dating back to 1970. It was finally scheduled as a controlled substance in 1985 when its use began to spread out to mainstream society and rave culture.
MDMA acts as a releasing agent of the neurotransmitters known as serotonin, dopamine and norepinephrine, the neurotransmitters in charge of pleasure, motivation and focus. It does this by inhibiting the reuptake and reabsorption of the neurotransmitters after they have performed their function of transmitting a neural impulse. Essentially allowing them to accumulate and be reused, causing physically stimulating and euphoric effects.
Many people across online psychedelic community’s seem to think that reports of MDMA’s psychedelic effects are an outright myth but these are simply claims from people who have not experienced it for themselves. It does produce extremely powerful psychedelic effects and hallucinations under the right circumstances, particularly at high doses and especially when combined with marijuana. These effects are on par with Mushrooms and LSD and unlike anything found on commonly used psychedelics. Not presenting themselves consistently but just as readily induced within people even if they have no previous experience with tripping on traditional psychedelics. They can happen at any point throughout an MDMA buzz but seem to be much more common during the comedown.
I will now describe and breakdown the consistent subjective effects that are experienced during such a trip…
Physical effects:
The body high of MDMA is extremely euphoric and overwhelming. It can only be described as an intensely pleasurable, energetic and tingling sensation that encompasses your entire body. At it’s highest level this becomes so overwhelming that people find themselves writhing and trembling on the floor in complete ecstasy. Accompanied by an overall enhancement of tactile sensations such as touching, hugging, kissing and sex.
It is extremely stimulating, encouraging people to move around, run, dance, climb and generally engage in physical activities. Eventually becoming so stimulating that remaining completely still and motionless becomes difficult or impossible, as the body begins to involuntarily shake and vibrate, resulting in an extreme unsteadiness of the hands and a general lack of motor control. A persons eyeballs may even begin to spontaneously wiggle back and forth in a rapid motion at higher doses, causing vision to become blurry and temporarily out of focus. A feeling can be described as a bizarrely pleasurable release of pent up energy.
As with all stimulants, jaw clenching and a grinding of the teeth is an almost universal experience, there is a nerve in the jaw called the trigeminal nerve, which is responsible for innervating the jaw. This nerve is especially sensitive to changing levels of serotonin. Something that if not properly prepared for can result in an involuntary minor to serious shredding of the tongue and cheek walls. It can easily be counteracted however by the use of chewing gum, something that is considered essential to all MDMA users.
Dry mouth and dehydration are also a universal experience with MDMA and a product of increased heart rate and the extreme motivation to engage in strenuous physical activities that it induces. While it is important to avoid becoming dehydrated, especially when out dancing in a hot environment, there have been a number of users suffering from water intoxication through over drinking. Something that can easily be avoided by manually limiting the amount of water that you are drinking and making sure to only sip at liquids unless you are genuinely dehydrated.
It is also worth noting that higher doses of MDMA result in an overall difficulty when it comes to urination, an effect that is completely temporary and harmless. Occurring due to MDMA’s promotion of the release of anti-diuretic hormone (ADH). ADH is responsible for regulating urination. Put simply, if more ADH is released, urination becomes less forthcoming. The best way to deal with this is to relax and wait patiently, avoiding forceful exertion at all costs.
Cognitive effects:
The thought patterns, behavioral effects and mental processes triggered by MDMA are easily it’s most defining and famously therapeutic feature. It is a head space which is characterized by,
- Greatly accelerated and stimulated thought patterns
- Emotional euphoria and feelings of extreme happiness
- A sense of general well-being and contentedness
- Decreased negative emotion and behavior such as stress, anxiety, fear, and paranoia
- Increased sociability and feelings of communication being easy or simple
- Increased urge to communicate with others
- Increased empathy and feelings of closeness or connection with others
- Reduced insecurity, defensiveness, and fear of emotional injury
- Decreased irritability, aggression, anger, and jealousy
- A sense of increased insightfulness and introspection
The most profound of these effects are the ones regarding sociability, increased empathy and a desire to communicate with others. These effects are so strong that they provide a specific set of positive and therapeutic changes in perception that can last from weeks to a lifetime after the experience. If substances such as Mushrooms and LSD are for solving personal problems, MDMA is for solving interpersonal problems.
There is no other substance that creates such strong feelings of love, and empathy for the people around you, making it extremely powerful in mending preexisting emotional disputes and reinventing the bonds between friendships and romantic partners. A feeling that is triggered by the complete breakdown of unnecessary cultural and social boundaries that hold us all back. Allowing people to truly express their emotions and understand the perspectives of other people whilst maintaining full control over their actions. With time and repeated use however, this effect becomes severely diminished as the perspective it instills becomes fully grounded and already in place, making people feel merely stimulated and euphoric with no new found urges to communicate with others. It’s because of this that when used for it’s mentally therapeutic as opposed to physical effects, it should used sparingly as the magic quickly disappears with overuse.
Once the peak effects begin to diminish and a person starts to come down, feelings of mental exhaustion begin to take over. A feeling that can only be described as a hazy and relaxing stupour, which at higher doses can manifest itself as a complete and temporary loss of ego and short term memory. It is usually here where a person decides to go to sleep, but it can be used as an excellent opportunity to explore ego death without necessarily being accompanied by disorientating psychedelic visuals.
Visual effects:
The visuals experienced with MDMA are just as powerful as any classic psychedelic when they hit you. They can be described as similar to LSD in terms of their fast kaleidoscopic movement. While still playing much more of an emphasis on imagery and structures within the closed eye visuals than anything found within a typical LSD trip. Making them surprisingly closer in terms of appearance to mushrooms and Ayahuasca but with a synthetic and somehow almost menacing feeling. Following a sinister and ominous style with a colour scheme to them that generally consists of greys and blues. Although I would definitely describe these visuals as consistently sinister and ominous I am not speaking of them in a negative way. This just seems to be the style of these visuals when compared to traditional psychedelics and has never bothered me or any of my friends.
At extremely high doses of MDMA level 6 psychedelic visuals and the sensation of experiencing the entire universe at once eventually become present. This is not something I have experienced personally but has been reported by a friend who ended up taking a very large dosage, causing him to vomit and momentarily collapse on the floor.
The distortions experienced with MDMA are felt at low to moderate doses and fairly common, usually described as a general enhancement of visual acuity, accompanied by extremely minor distortions such as tracers. Many people also report that objects within the visual field become somehow fluffier or smoother around the edges.
The hallucinations and imagery experienced with MDMA induce extremely vivid and realistic hallucinatory states. Capable of producing open eye hallucinations that happen at proportionally low levels of intoxication when compared to traditional psychedelics. What I mean by this is that while the classical psychedelics only produce vivid 3D hallucinations at the highest levels of breakthrough psychedelic experience, MDMA on the other hand can spontaneously produce them on rare occasions when a person is feeling close to sober. Or when they have fully come down off of the drug. These are usually completely solid and not made out of condensed visuals as with DMT or Mushrooms, usually laid out over your external environment in a fashion that shares characteristics with deliriants.
MDMA hallucinations usually seem to be completely random in nature, devoid of the spiritual and religious undertones that are near universal with classical psychedelics. Often following plots of events that you would expect to happen in real life and seamlessly blending in with the external environment. For example people could be casually holding objects or performing actions which you would expect them to in real life before disappearing and dissolving under further inspection. Common examples of this include seeing people wearing glasses when they are not and mistaking objects in the peripheral vision as human beings. Occasionally these can become spontaneous hallucinatory scenarios, briefly detaching you from the external world before placing you back into it moments later. Generally consisting of random objects, people, places and nonsensical plots.
Auditory effects:
The experience of audio hallucinations on MDMA is extremely common, usually occurring at the end of the night and almost always consisting of memory replays from the previous several hours. Commonly manifesting themselves as spontaneous clips of the music that was played and garbled voices of the people that were spoken too. These can become as loud in volume as the level of noise heard at any rave or house party and can occasionally become complex enough to manifest themselves as intricate, previously unheard and completely coherent songs or symphonies of any style.
Hypnagogic Scenarios:
One of MDMA’s unique psychedelic effects are something that only presents itself once a person has comedown and decided to go to sleep. It’s at this point where the brain natural hypnagogia (the state between waking and sleep) seems to become vastly potentiated. This places you in extremely vivid scenarios that play out somewhat like a film. These can be hallucinations of anything and are often nonsensical but are usually memory replays associated with the people, places and events of the past several hours. In terms of the general plot and how they look, these scenarios are easy to recall immediately after wards, but what was said by the people in them is always impossible.
Although these scenarios become increasingly elaborate as you get closer to falling asleep, once it finally happens, dreams do not seem to be potentiated in any noticeable way.
Potential mechanisms behind these effects:
There are two potential mechanisms through which MDMA could trigger psychedelic experiences under certain circumstances.
The first stems from the way in which our bodies process MDMA. Studies testing the blood and urine of people under the influence of MDMA have shown that 7% of it seems to metabolized into MDA. A drug that is classed as a psychedelic and entactogenic drug of the phenethylamine and amphetamine family. MDA is an extremely powerful and visual psychedelic, perhaps accounting for the closed and open eye visuals experienced at high doses of MDMA.
A second likely candidate is in my opinion the most probable cause for the unique hallucinations and hypnagogic scenarios that can occasionally be experienced. This mechanism stems directly from the way in which MDMA affects the brain, which is as a releasing agent of serotonin, norepinephrine, and dopamine. Increased amounts of dopamine have been shown by scientific studies to trigger both dreaming and schizophrenic delusions. MDMA hallucinations and hypnogogic scenarios could there fore be considered dopamine triggered dreams that are manifested while conscious.
Tips on inducing these effects:
If you want to help induce these effects I suggest you take whatever you consider to be a moderate-strong dose for your tolerance. For me this seems to be around 0.6g +. Make sure you have pure MDMA and not miscellaneous pills of an undetermined nature. If this is combined with a bong and a large amount weed psychedelic effects almost always occur.
This generally seems to do it for most people but since MDMA seems to be a strange sort of selective psychedelic it may not for others. I and others have tripped when we haven’t smoked weed just a few times but have consistently tripped when we have. Every damn time.
Conclusion:
MDMA is an entactogen first and a psychedelic second, best used for resolving interpersonal problems, strengthening bonds and hard core recreational partying. It’s psychedelic properties are extremely unique and interesting, something that I take advantage of and deliberately attempt to induce every time I happen to be taking this substance.
It’s important to keep in mind however, that the over use of this substance can result in severe neurotransmitter depletion and serotonin syndrome, it is because of this that I recommend you do your research before even considering the use of this drug. Coming from personal experience, it should never be used more than once a month or preferably no more than a couple of times a year, if you are looking to get the most out of this drug. We will be posting a comprehensive set of instructions on greatly minimizing the potentially harmful effects of MDMA using freely available serotonin supplements, magnesium and vitamins very soon. Allowing it to be vastly potentiated, used with greater frequency and with fewer side effects.
DPH and Datura, broken down and described
This article is going to serve as my attempt at writing a comprehensive break down and comparison guide for the universally felt subjective effects found within the two most commonly used deliriants. Including a basic run down of the drug itself and its chemistry. The guide for deliriants in general can be found here and includes a very detailed description of this particular class of hallucinogen.
These two specific deliriants include Datura and DPH. The reason I am not writing an individual guide for each substance is that they do not seem to vary enough in terms of visual hallucinatory effects to warrant it, instead differing in their alternate styles of body high, dysphoria and head space. Which I will now begin to break down…
DPH (Diphenhydramine):
Onset : 60 - 120 minutes
Duration : 4 - 8 hours
Normal After Effects : up to 8 hours
DPH (Diphenhydramine) is a completely legal, freely available over the counter first-generation antihistamine possessing anticholinergic and sedative properties. It was one of the first known antihistamines, invented in 1943 by Dr. George Rieveschl. Usually sold under the brand name of “benadryl”. It is also available in many forms of many generic or store brand medication which are mainly used to treat allergies. Taken in “recreational” doses however, DPH becomes an extremely powerful deliriant.
In terms of it’s subjective effects the DPH trip is unlike anything found within psychedelics or dissociatives. It is not like other drugs in sense of dosage, a light dose does not equal a light trip. Doses under 300mg induce more of a restless feeling, body high, and muscle relaxation. Doses typically 600mg+ are what make the user enter delirium and begin to see fully formed hallucinations. Anything in between these two extremes is often a disappointing and uncomfortable experience, characterized with twitching and only very minor hallucinations, mostly in the peripheral vision.
The physical transition from reality to delirium is an extremely uncomfortable one, with the first noticeable sensation being that of having an extremely heavy body, as if the gravity has been multiplied by a thousand. Combined with muscle cramps, nausea, dizziness, drowsiness, restless leg syndrome, extreme dehydration and a sometimes painfully irregular heart beat. Users also commonly report all encompassing and painful jolts of electricity that spontaneously manifest themselves in a similar rhythm to hiccups. A frequent need to urinate also tends to painfully conflict with a feeling of concrete blocking your urethra.
Thought patterns are also generally negative and dysphoric throughout the trip, generally consisting of extreme paranoia and feelings of impending doom. Feelings of being unable to communicate or understand normal language also become apparent.
The levels of dysphoria experienced however, vary between people, with a very few users reporting that they do not seem to experience them at all. The hallucinations themselves however eventually become elaborate enough to cause the tripper to completely forget how terrible they are feeling. They are often extremely interesting. Manifesting themselves as completely concrete forms that are indistinguishable from reality in the trippers delirious state. Varying from mundane, to fascinating and to horrifying nightmarish experiences.
If you want to try DPH it is extremely easy to find as an over the counter sleep and allergy aid in most countries around the world. It is also available in bulk amounts for extremely cheap prices on amazon. Genuinely useful as a sleep aid, a dream enhancer and a potentiator of weed in low doses. It can become fatal if amounts close to or exceeding 2 grams are consumed and can result in death when combined with most stimulants and MAOI inhibitors.
Datura:
Onset : 60 - 120 minutes
Duration : 8 - 18 hours
Normal After Effects : up to 3 days
Datura is a genus of legal flowering plants that contains two psychoactive chemicals in roughly equal amounts. These are known as Scopolamine and Atropine, two molecules that are both in the tropane alkaloid class, with anticholinergic effects. The plants precise and natural distribution seems to be throughout most of the temperate and tropical regions of the globe, owing to its extensive cultivation and naturalization. There are a total of nine different species in the Datura genus, but the two most well-known species are Datura inoxia and Datura strammonium. Both of which have been used in a shamanic context for religious purposes on most continents since before recorded history began, with records of its use being found throughout the ancient americas, europe and india.
In terms of it’s subjective effects the Datura trip is extremely similar to that of DPH with a significantly longer duration but less dysphoria. The mental transition from reality to delirium is an extremely smooth one, a stuporous, hazy, mildly dissociating, light and floaty high is felt, and everything seems almost normal apart from waves of mild to intense paranoia. Feelings of being unable to communicate or understand normal language also become apparent with higher doses.
Although Datura is not nearly as dysphoric as DPH it is still capable of feeling overwhelmingly unpleasant. With extreme dry mouth, hot / cold flushes and the inability to urinate despite desperately needing to all commonly reported throughout the trip. Blurred vision occasionally occurs, blinding the tripper and rarely but occasionally lasting for days to weeks after wards.
After a while, delirium takes over, causing you get used to the feeling and not notice it any more, or perhaps it genuinely fades. Leaving the trippers to experience concrete and 100% convincing visual and auditory hallucinations that can vary from mundane, to fascinating to horrifying.
You can use Datura in many ways, one of the most common ways is to smoke the leaves and flowers, which offers a very mild trip with a duration similar to that of weed. You can also make a tea out of the leaves, flowers, and seeds, or you can eat the seeds with or without cooking them. Eating raw seeds is not recommended because of the high toxicity of them. The most potent parts in decreasing order are respectively the seed pods, leafs and flowers. Seeds are eaten while leaves are usually brewed as tea, though they are also chewed for their effects.
It is extremely important to note however that the potency of plants varies wildly and there is no way for the common man to accurately measure the dosage. At high enough doses Datura becomes an incredibly toxic poison that can easily result in death, making Datura the most dangerous hallucinogen out there with accidental overdoses resulting in hospitalization not unheard of. The safest way to ensure this does not happen is to grind the dried plant matter into an extremely fine and even powder so that the active chemicals within them are distributed evenly across itself. From here you can slowly work your way up in extremely small increments until the correct dosage for that particular plant is found.
If you want to try Datura despite all of its risks, you can grow it yourself using seeds purchased online or find a wild plant in your local area.
Conclusion:
There is little to no insight to be gained from either of these substances and they can be extremely dangerous both physically and mentally if dosage is not payed close attention to. I would not recommend either of these drugs to any human being alive but view them more as drugs of interest than anything. Something that a person tries even if only once, just to see what they are like. Nobody is going to stop you from trying these substances, even our nations governments have deemed these substances as legally acceptable, whilst still prohibiting the use and sale of physically benign and mentally beneficial hallucinogens such as LSD or mushrooms. Keep in mind however, that you and you alone are responsible for your actions and that almost everybody who tries these drugs regrets it immediately.